Review
This article tells a creative, innovate, and motivating long-term study which integrates science standard and 3D print technology, which, in the author’s opinion, has made up the disadvantag... See More
This article tells a creative, innovate, and motivating long-term study which integrates science standard and 3D print technology, which, in the author’s opinion, has made up the disadvantage in material selection. This activity prompts students to design their own cars powered by rubber bands, propellers, and wind sails. It also stimulates students’ creativity and imagination when students get started by reading how new things are created through a set of the process of engineering. In this lesson, teachers will apply graphic organizers; by using KWL charts, students are able to discover two sections: motion and design. Students will be put into different roles among builder, recorder, illustrator, and tester; they will then switch each other’s roles. After several weeks, students will firstly use clay to create the original model, then they will be instructed to transfer clay models to 3D virtual model, so that the final product can be printed out. Students will finally have a match to see whose car runs far and if the car meets the speed requirement of the match.