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Rube Goldberg Device

Book Chapter

Rube Goldberg Device

In this activity, students create a Rube Goldberg device that includes at least three energy transfers and eventually pops a balloon. This selection highlights the core engineering concepts of systems. It includes the Table of Contents, Preface, Summ...

Balloon Cart Project

Book Chapter

Balloon Cart Project

In this activity, students use limited materials to design a balloon-powered cart that travels three meters in less than five seconds. This selection highlights the physics concepts of distance, time, velocity, Newton’s laws, and energy, as well as...

Bristlebots

Book Chapter

Bristlebots

In this activity, students use a toothbrush, a small motor, and some wire to make a bristlebot, then optimize it for maximum displacement. This selection highlights the physics concepts of distance, time, velocity, and vectors, as well as the core en...

Mousetrap Car Challenge

Book Chapter

Mousetrap Car Challenge

In this activity, students design a mousetrap-powered car that goes the fastest down a narrow racetrack. This selection highlights the physics concepts of motion and force, as well as the core engineering concepts of design, systems, and models. It i...

Amusement Park Engineer—Bumper Cars

Book Chapter

Amusement Park Engineer—Bumper Cars

In this activity, students use PhET simulation to create a proposal for a design of a set of bumper cars that are safe, fair, and fun for children, teenagers, and adults. This selection highlights the physics concept of momentum, as well as the core ...

Egg Lander—Motion Design CEPA

Book Chapter

Egg Lander—Motion Design CEPA

In this activity, students design a vehicle that successfully lands an egg dropped from a height of two meters. They use force plates, motion detectors, and other tools for analysis along the way. This selection highlights the physics concept of impu...

Egg Lander—Motion Design CEPA

Book Chapter

Egg Lander—Motion Design CEPA

In this activity, students design a vehicle that successfully lands an egg dropped from a height of two meters. They use force plates, motion detectors, and other tools for analysis along the way. This selection highlights the physics concept of impu...

Bungee Jumping Cord Design

Book Chapter

Bungee Jumping Cord Design

In this activity, students use mathematical models to create solutions for a successful bungee cord for different conditions. This selection highlights the physics concept of energy formation, as well as the core engineering concepts of design, analy...

Construct a Glove

Book Chapter

Construct a Glove

In this activity, students design a wearable and usable insulating glove that can slow the temperature drop that occurs when it is placed in ice water for three minutes. This selection highlights the physics concepts of heat transfer and thermal equi...

Coffee Joulies

Book Chapter

Coffee Joulies

In this activity, students analyze and predict behaviors of a designed system using Coffee Joulies. They use graphic models to explain and communicate the effectiveness of the product and conditions tested. This selection highlights the physics conce...

Pendulums—And the Beat Goes On

Book Chapter

Pendulums—And the Beat Goes On

In this activity, students build a pendulum that acts as a metronome to keep pace with the beat of a song. This selection highlights the physics concepts of period, frequency, and simple harmonic motion, as well as the core engineering concepts of de...

Game On!

Book Chapter

Game On!

In this activity, students design a board game that uses mirrors and lenses and demonstrates students’ understanding of optics concepts. This selection highlights the physics concepts of refraction and reflection, as well as the core engineering co...

Design a Speaker

Book Chapter

Design a Speaker

In this activity, students build a functioning speaker using common household items. The winning speaker is determined by both the volume of sound and the quality of sound. This selection highlights the physics concepts of electromagnetism and sound ...

LED School Spirit

Book Chapter

LED School Spirit

In this activity, students design school spirit memorabilia using at least three LEDs, a battery, and a switch. This selection highlights the physics concept of circuits, as well as the core engineering concepts of design, analysis, and systems. It i...

Lights Out! Zombie Apocalypse Flashlight

Book Chapter

Lights Out! Zombie Apocalypse Flashlight

In this activity, students use some simple household items to design a working flashlight that can be operated with one hand. This selection highlights the physics concept of circuits, as well as the core engineering concepts of design, analysis, mod...

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