All Resources
Book Chapter
In this activity, students create a Rube Goldberg device that includes at least three energy transfers and eventually pops a balloon. This selection highlights the core engineering concepts of systems. It includes the Table of Contents, Preface, Summ...
Book Chapter
In this activity, students use limited materials to design a balloon-powered cart that travels three meters in less than five seconds. This selection highlights the physics concepts of distance, time, velocity, Newton’s laws, and energy, as well as...
Book Chapter
In this activity, students use a toothbrush, a small motor, and some wire to make a bristlebot, then optimize it for maximum displacement. This selection highlights the physics concepts of distance, time, velocity, and vectors, as well as the core en...
Book Chapter
In this activity, students design a mousetrap-powered car that goes the fastest down a narrow racetrack. This selection highlights the physics concepts of motion and force, as well as the core engineering concepts of design, systems, and models. It i...
Book Chapter
Amusement Park Engineer—Bumper Cars
In this activity, students use PhET simulation to create a proposal for a design of a set of bumper cars that are safe, fair, and fun for children, teenagers, and adults. This selection highlights the physics concept of momentum, as well as the core ...
Book Chapter
In this activity, students design a vehicle that successfully lands an egg dropped from a height of two meters. They use force plates, motion detectors, and other tools for analysis along the way. This selection highlights the physics concept of impu...
Book Chapter
In this activity, students design a vehicle that successfully lands an egg dropped from a height of two meters. They use force plates, motion detectors, and other tools for analysis along the way. This selection highlights the physics concept of impu...
Book Chapter
In this activity, students use mathematical models to create solutions for a successful bungee cord for different conditions. This selection highlights the physics concept of energy formation, as well as the core engineering concepts of design, analy...
Book Chapter
In this activity, students design a wearable and usable insulating glove that can slow the temperature drop that occurs when it is placed in ice water for three minutes. This selection highlights the physics concepts of heat transfer and thermal equi...
Book Chapter
In this activity, students analyze and predict behaviors of a designed system using Coffee Joulies. They use graphic models to explain and communicate the effectiveness of the product and conditions tested. This selection highlights the physics conce...
Book Chapter
Pendulums—And the Beat Goes On
In this activity, students build a pendulum that acts as a metronome to keep pace with the beat of a song. This selection highlights the physics concepts of period, frequency, and simple harmonic motion, as well as the core engineering concepts of de...
Book Chapter
In this activity, students design a board game that uses mirrors and lenses and demonstrates students’ understanding of optics concepts. This selection highlights the physics concepts of refraction and reflection, as well as the core engineering co...
Book Chapter
In this activity, students build a functioning speaker using common household items. The winning speaker is determined by both the volume of sound and the quality of sound. This selection highlights the physics concepts of electromagnetism and sound ...
Book Chapter
In this activity, students design school spirit memorabilia using at least three LEDs, a battery, and a switch. This selection highlights the physics concept of circuits, as well as the core engineering concepts of design, analysis, and systems. It i...
Book Chapter
Lights Out! Zombie Apocalypse Flashlight
In this activity, students use some simple household items to design a working flashlight that can be operated with one hand. This selection highlights the physics concept of circuits, as well as the core engineering concepts of design, analysis, mod...