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Book Chapter |
In this activity, students are challenged to construct a cantilever that supports the greatest weight at the greatest distance from the edge of a desk using only the materials provided. This selection highlights the…
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Cards to the Sky Gummy Bear Tower
Book Chapter |
In this activity, students use playing cards to build a tower that can withstand wind such that gummy bears can stand on top of it. This selection highlights the core engineering concepts of design and analysis. It…
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Book Chapter |
In this activity, students use tape, string, and 20 strands of spaghetti to build the tallest tower that will support one large marshmallow on top. This selection highlights the core engineering concept of design. It…
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Book Chapter |
In this activity, students create a mathematical model to predict the time it will take for a soda can punctured with holes of different sizes to drain. This selection highlights the core engineering concept of models.…
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Book Chapter |
In this activity, students will predict and analyze how different materials will behave in a wind tube, then design and test a hovercraft that can stay in the wind tube for 10 seconds. This selection highlights the core…
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Book Chapter |
In this activity, students create a Rube Goldberg device that includes at least three energy transfers and eventually pops a balloon. This selection highlights the core engineering concepts of systems. It includes the…
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Book Chapter |
In this activity, students use limited materials to design a balloon-powered cart that travels three meters in less than five seconds. This selection highlights the physics concepts of distance, time, velocity, Newton’s…
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Book Chapter |
In this activity, students use a toothbrush, a small motor, and some wire to make a bristlebot, then optimize it for maximum displacement. This selection highlights the physics concepts of distance, time, velocity, and…
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Book Chapter |
In this activity, students design a mousetrap-powered car that goes the fastest down a narrow racetrack. This selection highlights the physics concepts of motion and force, as well as the core engineering concepts of…
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Amusement Park Engineer—Bumper Cars
Book Chapter |
In this activity, students use PhET simulation to create a proposal for a design of a set of bumper cars that are safe, fair, and fun for children, teenagers, and adults. This selection highlights the physics concept of…
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Book Chapter |
In this activity, students design a vehicle that successfully lands an egg dropped from a height of two meters. They use force plates, motion detectors, and other tools for analysis along the way. This selection…
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Book Chapter |
In this activity, students design a vehicle that successfully lands an egg dropped from a height of two meters. They use force plates, motion detectors, and other tools for analysis along the way. This selection…
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Book Chapter |
In this activity, students use mathematical models to create solutions for a successful bungee cord for different conditions. This selection highlights the physics concept of energy formation, as well as the core…
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Book Chapter |
In this activity, students design a wearable and usable insulating glove that can slow the temperature drop that occurs when it is placed in ice water for three minutes. This selection highlights the physics concepts of…
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Book Chapter |
In this activity, students analyze and predict behaviors of a designed system using Coffee Joulies. They use graphic models to explain and communicate the effectiveness of the product and conditions tested. This…
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